About me

I'm Timothy Onyiuke — a software engineer who works on real-time voice and audio infrastructure. Most of my time goes into FreeSWITCH, streaming media pipelines, and the systems that keep low-latency audio flowing, mostly in Go and Rust.

This blog is where I write about what I learn building and debugging that kind of infrastructure: real-time media, systems programming, and the unglamorous details of making voice systems reliable in production.